In the village, there has long been rumours that Armand, the old fisherman, hid a priceless treasure in his small lakeside house. Since his death, none of his heirs had worried about his succession.
The lake’s new boat club will soon replace this vestige of the past. Unexpectedly you, the distant family, are authorized to enter one last time into this house full of memories.
Will you be able to find this treasure in time, before the hut is finally gobbled up by the excavators coming destroy it?
From 2 to 6 players
In an alternative future, you are a member of a group of activists. Your mission, if you accept : manage to bring down a multinational in activities unscrupulous, and this one will be a real challenge!
You will discover the office of a couple of researchers, in whom they made their various studies and searches for MPX corporation.
You will dive at the heart of a technological puzzle-game compound of several riddles to be solved who will test your capacity of analysis.
In a design and puzzling office, do not let you surprise and with Charl-E solve the riddles which will appear at you!
From 2 to 5 players
Trapped in the heart of a life-size huge puzzle, you will have one hour to make progress your score and to try to go out of this nightmare of logic.
You are the lever and will have to count on your thinking, your logic and your patience to take control of the nightmare.
Be ready, the part is going to begin!
You will be in an experience in the way video game. The exit is the end of the game but the score is so important too. Will you manage to raise yourselves in the TOP 10?
Re playable - From 2 to 6 players
L'ATELIER DES ENIGMES with BLAM!
From 2 to 5 players
L' Atelier des Énigmes pays particular attention to the rooms which we create. All our puzzles, scenarios, and games mechanisms are guaranteed 100 % original.
We even cut the wires of the electrial harnesses, design and imagine the mechanical parts, and for some we manufactured them in our workshop. Our little hands have also written thousands of lines of code which give life to our automatons.
We try as much as possible to use local materials of the region or France. It is however possible that we integrate electronic components of more exotic origins: China, Thailand, Japan...
Our process of development guarantees you that our game mechanisms and our decorations respect the environment and have been designed to last.
To summarize, we have mustered all our creativity, our ingenuity and our passion to bring to you decorations and universes in immersive
s and coherent atmospheres.